Thursday 19 November 2015

Game Dev - Ship Mesh Preview

So finally, I am posting a quick teaser for some assets we are creating for our game. Here we just have some simple models that do require more work, but the silhouette has been decided and we wanted to share a quick screen.

The ship you see on the right will be a player controlled ship. Most of my inspiration when creating the basic design was taken from the R-Wing, Gradius and surprisingly the Nissan Skyline Gtr. My intention was creating a design that would convey speed, something that will support the mechanics of the game. The left ship will be AI controlled, but more on that later.

Look out for the high poly bake soon, and hopefully some in engine screens.




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