Monday 28 January 2013

Stick-Fa, Model/Texture

So I learned how to uv map geometry and to manipulate textures inside maya. I was attempting to re create wood and a dark iron texture. They are both created from a simple grungy rust texture and made two completely different results. It may not look like much but it takes more time and work than you think to uv map and texture haha.
Next I will be able to rig and animate the stick-fa

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